Windows Embedded Compact now includes Silverlight for Windows Embedded, with which designers and developers can create exciting and visually. This book is about Silverlight solutions. In this chapter we go behind the scenes and see what is meant by Silverlight plug-ins, what the. This book has the ambitious goal of being the best tutorial and reference for documents (such as PDF files) but not applications (such as Silverlight.
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Silverlight i. About the Tutorial. Silverlight is a platform for building rich internet applications. in this tutorial, please notify us at [email protected] Silverlight Tutorial in PDF - Learn Silverlight in simple and easy steps starting from Overview, Environment Setup, Getting Started, XAML Overview, Project Types. Silverlight Tutorial for Beginners - Learn Silverlight in simple and easy steps starting from basic to advanced concepts with examples including PDF Version.
Since Silverlight content usually runs internal a web page, the object tag is subject to normal CSS format rules. The default Silverlight task template places CSS within the web page that gives the object tag the complete of the browser window. The default XAML seems to have a fixed size, however, if your appearance intently, you may see that the template sets the layout width and layout top houses. Here is the complete html file, which contains different settings. That is because, by default, Silverlight will ask the browser for its personal private window, rendering all the content into that.
What is Silverlight?
Silverlight is a browser plug-in, designed for constructing rich internet applications; applications that run within the browser like normal internet packages, but which try and strengthen the user interface beyond where HTML can cross.
You may create Silverlight pages that play video, have hardware extended 3-d graphics, and use vector animations.
From a developer's angle, the most thrilling function of Silverlight is that it brings the. Silverlight is designed to run on the web pages, so it is able to run as a browser plugin.
It gives graphical services for rendering bitmaps, vector photographs, high-definition video, and animations. You can download an offline version here.
Tutorials and Samples "How Do I? Using Deep Zoom with Silverlight 2 : Jacek Ciereszko has a nice blog post that describes how to use the "Deep Zoom" feature of Silverlight 2 to implement image zoom functionality like with the Hard Rock sample.
Game Programming with Silverlight: Mike Snow is building a part blog series that discusses how to build an online game using Silverlight. Homepage "Link Cloud" application : Jeff Wilcox talks about a cool tag cloud application he has built.
Deployment Providing a Great Silverlight Deployment Experience : Tim Heuer has a nice post that talks about techniques you can use to optimize the Silverlight installation experience for users who don't already have it installed. Using Silverlight 2 on a Production Web Server: Brad Abrams has a useful post that talks about a few things to check if you are copying a Silverlight.
Cool wacky uses of the ListBox and ScrollViewer controls : David Anson has another great post that shows off the flexibility of data and control templates. DataGrid Using the Silverlight DataGrid and Defining Columns for a Silverlight DataGrid : Scott Morrison has started a great series of posts that describe how to use the new Silverlight 2 DataGrid control which he is the program manager for - so he definitely knows his stuff!
That hasn't stopped Matt Berseth though! The control needs to look different for all the three cases.
As a result, we have three Visual States. In order to prove that it is ready to react to the user input, the checkbox modifies its appearance slightly when the mouse moves over it and it changes further when the mouse is held there.
So, we have additional four states here. At any given time, the visual state of a checkbox must be either Normal, Mouse over, Checked or Disabled. At the same time, it must be checked, unchecked or indeterminate.
Visual State Manager Meanwhile its templates define the appearance of the controls; the template needs to define what occurs to each of the Visual States.
The templates we have looked at so far do not contain such information. As a result, the look of the controls remains static, regardless of its current state.