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LORD OF THE RINGS RULEBOOK - Ebook download as PDF File .pdf) or read book online. Rulebook for the Lord of the Rings Strategy Battle Game (). Lord of the Rings - Rulebook - - Eng - Free ebook download as PDF File Games Workshop - Lord of the Rings - Strategy Battle Game - Supplement - A. THE LORD OF THE RINGS THE RETURN OF THE KING STRATEGY BATTLE GAME. 1 Favorite. DOWNLOAD OPTIONS. download 1 file.
For the Published rulebooks and sourcebooks, hyperlinks to the official FAQs are included. For the White Dwarf articles, hyperlinks to the online article are provided when available and lists of the included profiles and army lists are included. How will players determine issues such as roll-offs for heroic actions if both players have good armies or evil armies? Before the start of each game in which two good or two evil armies are facing each other, players should roll a d6 to determine who represents good and who represents evil for purposes of all roll-offs during that game. The highest score can pick which they want to be. This only affects roll-offs and does not change the nature of that force in any other way i. Rohan does not actually become evil so they do not benefit from evil rules such as being able to shoot at their own models.
It is based on The Lord of the Rings film trilogy directed by Peter Jackson, and the book that inspired it, written by J. The game was initially released in 2. The Fellowship of the Ring.
Later, beginning with the Shadow and Flame supplement, Games Workshop began to add content that was featured in the original book but not in the film adaptations: e. Tom Bombadil, Radagast and Glorfindel.
Games Workshop has also expanded its license with original material on areas such as Harad and Khand, with mixed reactions. The Mines of Moria was also released. In early 2. Tolkien's The Lord of the Rings by streamlining the game system. Firstly, War of the Ring uses a larger number of models but the models are placed on movement trays with two cavalry models or eight infantry models on each. This allows for much easier and quicker movement of large numbers of models at once.
These are called "companies". Larger creatures such as Ents and Trolls are treated as separate models and do not use movement trays. They offer the unique phalanx the first army to have pikes since Isengard , and are the only Evil army to feature heavy cavalry , referred to as " kataphracts ".
They frequently ally with Khand or Mordor. Dragon Knights and Dragon Guards may not be the same troops. He and the Dragon Knights have a melee skill of 7, which is an indicator that Games-Workshop's Easterlings are based on both the Achaemenid and Sassanid Persians, whereas Tolkien's seem to be based on mostly the Achaemenid and Parthian ones hence the "bowmen upon horses". They are not given the Chariots they had in the books, but they can be given chariots by putting an Easterling footman miniature into a Persian War Chariot miniature from another company, and use the Khandish Chariot rules.
Khand Evil — Tolkien wrote even less about Khand than he did about Harad, though we know that the only thing implied about them is that the armor they wore covered - literally - their entire bodies "Variags who hated the sun" , and that their weapons may be their own design of Haradrim and Easterling weapons.
Games Workshop has based their Variags of Khand on the Mongols and the Japanese , featuring sashimonos and the unique chariots, despite the Easterlings being the only culture in Middle-earth with chariots in Tolkien's writings. It was suggested that the Gondorians were unaware of the lands further east, and thus the names of the Variags and Wainriders had been mixed-up. Monsters of Middle-earth Evil — This applies to individual models that do not fit into other armies; in this case, the five creatures that each "represents a fantasy archetype - stone giant, dragon, cave drake and fire demon the Balrog.
Some are heavily criticized, such as the Isengard Troll,  having been described as "not thematically correct";  whilst others have been popular additions. Mardin — Mardin is King Durin's life ward. Normally the role of the king's personal protector is offered to a member of the Khazad Guard, but Mardin, a veteran Vault Warden, has proven his level head and strong arm in many a battle and there is no more dependable companion to be found.
Murin and Drar are two exceptions to this rule, having travelled far and wide beyond their home in the Iron Hills. Feared mightily and rightly so by his goblin subjects. While not the cleverest of Goblins, he is as fiercely territorial as the rest and reacts to his realm's invasion by raising a powerful army to oppose Balin and his Dwarves.
In The Rise of the Witch-king by EA Games, a similar character named Rogash appears; this may or may not be an interpretation of the same character. Keiseimu, Ravager of Ithilien — The Khandish named hero.
So far, all that is known about him is his name and the fact that he can be given a chariot to ride to battle. He may need to use a King profile with a Might, Will, and Fate of 3, 1, and 1; and a Courage of 4 in the Skirmish game. Since then the name of the Serpent Lord has once more become a famous one throughout Harad, and his own legend grows with each victory.
Tolkien left him unnamed; his name and title are invented by Games Workshop although his name is likely an altered form of Saladin; the Muslim leader during the Third Crusade. To question or contradict the will of a Hasharin leads to death, whether by public execution or through the quiet application of their murderous skills. On the battlefield, the Hasharii act as assassins, seeking out enemy leaders and slaying them with poisoned blades. Dalamyr, Fleetmaster of Umbar — A notorious figure in the land of Harad, Dalamyr has been one of the foremost fleetmasters for many long years.
How he came to survive the terrible wars against Morgoth will never be known, yet survive he did, sleeping through countless centuries. He prospered, and learnt how to bend to his will all manner of dark beasts. When Sauron offered him one of the Nine Rings, the promise of its power proved irresistible.
Now, his physical being all but gone, and his will enslaved to Sauron, the Shadow Lord wears his dark pride like a cloak, blotting the sun from the sky and dimming the sight of his foes. The Shadow Lord is a name applied to one of the nine Ringwraiths , representing the aspect of their dimming, shadowy influence on their environment.
In-game, The Shadow Lord shrouds his allies in darkness, making it more difficult to fight against them. The Dark Marshal — In the centuries since the Dark Marshal and his fellow kings became Ringwraiths, he has become even more sadistic and malicious. Where the Dark Marshal passes, Evil creatures fight harder, fearful of their lives whilst Good warriors feel the icy touch of death upon their hearts.
The Dark Marshall represents another one of the unnamed Ringwraiths , embodying their more martial side, pun not intended, and brings it to bear that Sauron's soldiers fear his commanders far more than the enemy they fight. The Undying — The Undying has endured long where others have fallen.
He is said to be the oldest of the Ringwraiths, and the last to succumb to the wasting influences of the Rings of Power. Through an obsessive mastery of evil magics, the Undying has learnt to draw sustenance from the magics of others, fortifying himself with the magical energy that flows around him. The Harbinger of Evil rule states that all good models suffer a -1 to their courage.
Does this mean that the Harbinger of Evil rule would have no effect if I was playing against another evil army?
All rules that state that they affect good or evil should be read as affecting enemy models instead. So, the Harbinger rule would cause all enemy models to suffer a -1 to their courage. Does the Banner rule apply to my opponents force as well since they are also warriors of Gondor? Banners and other bonuses afforded by something or someone in your army only apply to you and not to the enemy force, even if it is the same type as your own force.
Version 1. If I have a bow armed model in base contact with a friendly model which is itself engaged in combat, can my bow armed model shoot over the shoulder of the friendly model based on the rules on page 25 of the One Ring Rulebook?
You may only shoot from behind unengaged friends. Do models of one race i. Dwarves benefit from the banners of a different race i.
See page 47 of the One Ring Rulebook. All models within 3 of one or more friendly banner bearers are in range of a banner. This applies unless the banner has some additional rules that specify an effect for a certain race or group of models see FAQ 14 below Q.
Can a Mordor Troll taken as an upgrade for a Mordor Catapult, leave the catapult and move elsewhere during the game? Any war machine crew may voluntarily move away from the machine if they wish to do so. During a Heroic Move, does the hero have to complete his move before the warriors that follow him make their moves? If the hero calls with me then he can move first and the other warriors follow him.
What if a hero making a Heroic Move passes his Stand Fast roll for his force being broken? Since the hero moves first, do the warriors that move with him still benefit from his Stand Fast rule even if they are further than 6 from the hero when he ends his Heroic Move?
See page 35 of the main rulebook. Heroes must be moved first to benefit from Stand Fast and warriors must be within 6 of the Hero when it is their turn to move. If the warriors trying to move with the hero in his Heroic Move are outside of 6 of the hero when his movement is complete, then they must test for courage separately before following the hero.
Technically, yes, either of those options could be used. However, in any case, the model will only be able to roll 1 dice regardless of the number of attacks or extra dice that are imparted because of the shielding or spear support. Can a model, such as Lurtz, drop a piece of wargear such as his bow to gain the benefits of carrying another piece of wargear such as his shield.
Unfortunately, no. As the rules are written, there is no option of discarding a piece of wargear with the exception of the Expert Rider rules for dismounted Rohirrim. If a model has the Resistance to Magic special rule and also has a supply of Will points, can he chose to use the free dice associated with the Resistance to Magic special rule before consuming all available Will points?