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Laine Berman In J. Lent ed. London: Curzon Press. A great part of this new consumerism extended itself to the comic book. Toward the latter part of the Suharto era, not only had the comic book grown in sales and respect, it was also claimed by artists and activists as a new medium of protest and self-expression.
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Can you feel like you are being in the same location as d the characters by looking at the background drawing? Do you feel that you are participating within the action e described in it?
Respondents acknowledged that the iconic characters, emotional expressions and world-building department of Japanese manga as the decisive factor in its visual attractiveness. The high-run of adrenalin commonly found within the genre of shounen and seinen manga, expressed through emotional facial expressions were made them to be perceived easily by readers, while the stories of emotion within the shoujo manga also related perfectly with its readers.
Highly emotional scenes tended to trigger the relevant emotional feeling and detailed backgrounds contributed in giving the readers a vivid experience of being within the same environment. Both collaborated in building a high degree of immersion, putting the readers inside the story, as suggested by McCloud Respondents tended to find their selves as being part of the story, especially while presented with highly emotional scenes; and tend to be easily feel being in the same location when reading manga with extensive and detailed background; both with significant high average rating above 5, with 7 point scales.
Highly emotional scenes tended to trigger relevant emotional feelings. However, the average ratings from the later conditions were not as high as the former between 4 and 5, with 7 point scales.
Nonetheless, all results were above the average points which showed significant effect.
The readers were able to feel being inside the story and relating personally toward the characters, although the level of immersion proved to be varied in respond toward particular scenes. However, this study still has its limitation since the respondents were asked to rate only specific scenes rather than a complete comic book in the attempt to measure their immersion level.
However, the habit of Indonesia readers who like to read the scanned version scanlation of Japanese manga should also be put into consideration. Scanlation is the online version of manga in which popular manga titles were scan page by page, translated mostly into English by amateurs and uploaded through the internet.
Scanlation usually appeared shortly after the publication of the original manga in the magazine format and has gained steady follower from Indonesian manga readers. Hafiz Aziz Ahmad, Haruo Hibino, Shinichi Koyama Furthermore, there is also lack of comparison because the respondents also only faced specific scenes from manga without any other non-manga stimuli for comparison.
Conclusion As a part of an explorative study in investigating the reason behind the immense popularity and influence of Japanese manga among young Indonesians, this study concludes that manga visual distinctiveness served as the attractive element for the readers in which were able to engage readers emotionally, bridging the ever-present cultural differences.
The manner in conducting this study such as the use of online survey, the complexity of the questionnaire and images used as stimuli could produce biases results.
Therefore it is strongly suggested for refining the experiment methods and apparatus to clarify whether manga could truly provide deep emotional response through its visual toward its readers as argued earlier.
Nonetheless, it could be used for explorative and descriptive purpose on the perception of Indonesian young readers toward Japanese manga and the preliminary results obtained from this study could be used as the basis for further research. References Bae, S. The Jakarta Post. The use of media entertainment and emotional gratification. Procedia Social and Behavioral Sciences, 5: — New York: W.
Berndt and S. Richter Eds.
Leipzig: Leipziger Universitatsverlag. Busselle, R. Measuring narrative engagement. Media Psychology, 12 4 , — Defining identification: A theoretical look at the identification of audiences with media characters.
Cohn, N. Japanese Visual Language, the Structure of Manga. The limits of time and transitions: Challenges to theories of sequential image comprehension, Studies in Comics, 1 1 , — The attractions of intercultural exchange: Manga market and manga reception in Germany.
Eisner, W. Comics and Sequential Art. Florida: Poorhouse Press. Lanham: Lexington Books.