Contribute to p0w/ebooks development by creating an account on GitHub. musicmarkup.info Design Patterns Explained (eBook, PDF). A New Perspective on Object-Oriented Design. Design Patterns Explained (eBook, PDF) - Shalloway, Alan; Trott. Compre DESIGN PATTERNS EXPLAINED, do(a) KOBO EDITIONS. Confira as melhores ofertas de Livros, Games, TVs, Smartphones e muito mais.
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Editorial Reviews. From the Inside Flap. Should you download the second edition if you already own musicmarkup.info: Design Patterns Explained: A New Perspective on Object-Oriented Design (Software Patterns Series) eBook: Alan Shalloway. Read "Design Patterns Explained A New Perspective on Object-Oriented Design" by Alan Shalloway available from Rakuten Kobo. Sign up today and get $5 off. An ebook on design patterns and the principles behind them the name of the pattern rather than wasting an hour explaining the details of your cool design and .
ISBN ISBN "One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples—this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development. I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books. Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively.
Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development.
Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques.
Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes. Gentle yet thorough, this book assumes no patterns experience whatsoever.
It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns—or if you've struggled to make them work for you—read this book. Code Complete. Steve McConnell. Clean Code. Robert C. The Pragmatic Programmer: From Journeyman to Master. Andrew Hunt. Domain-Driven Design. Eric Evans. Agile Principles, Patterns, and Practices in C.
Implementing Domain-Driven Design. Vaughn Vernon. UML 2 For Dummies. Michael Jesse Chonoles. UML 2. Dan Pilone. Service Design Patterns. Robert Daigneau. Programming Interviews Exposed. John Mongan.
Joel Scambray. Beautiful Architecture. Diomidis Spinellis.
Implementation Patterns. Kent Beck. Functional Programming for Java Developers. Dean Wampler.
UML 2 and the Unified Process. Jim Arlow. UML Demystified.
Paul Kimmel. Vibrant Publishers. Thomas Erl. Sebastian Bergmann. Better, Faster, Lighter Java. Justin Gehtland. Essential Business Process Modeling. Michael Havey. Herb Sutter. Mark Cade. Scott Millett. Data Modeling, A Beginner's Guide.
Andy Oppel. A Beginner's Guide. Jason T. Database Modeling and Design. Toby J. Beautiful Testing. Adam Goucher.
The Art of Software Testing. Glenford J. Smalltalk Best Practice Patterns. Release It! Michael T. Tim Weilkiens. Robert S. Scalable Internet Architectures.
Theo Schlossnagle. Enterprise Software Architecture and Design. Dominic Duggan.
Eric Johnson. Building Secure Software. John Viega. Frank Buschmann. Schaum's Outline of Principles of Computer Science. Paul Tymann.
Eric S. Raul Sidnei Wazlawick.
Android for Beginners Tutorial. Clive Sargeant. Scalability Rules. Martin L. Matt Neuburg. How to Program with Java eBook. Trevor J Page. Model-Driven Software Engineering in Practice. Marco Brambilla. Data Just Right. Very much like the example-driven method used by Shalloway and Trott to relate object-oriented software design to software design patterns.
I learned much about how to design objects, and about common design patterns.
I really enjoyed this book. I had browsed the Gang of Four book before and it didn't look like a good introduction. This book however is a great first patterns book. I will still read the GoF book eventually, but I think I am better prepared now. He has a master's degree in computer science from MIT, over thirty years of experience in software development, and several years of experience in mentoring and training.
He spends much of his time offering courses in design patterns, OOA, OOD, and lightweight methodologies, and building advanced software for both his own company and his clients. James R. Trott is a senior consultant for a large software company in the Pacific Northwest and formerly was a senior engineer for a large aerospace company. He holds a master of science in applied mathematics, an MBA, and a master of arts in intercultural studies.
He has spent seventeen years in the field of artificial intelligence, knowledge modeling, and knowledge management and is an expert in using cognitive design patterns and the KADS methodology.